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Xbox 360 launch coverage
Posted by News-Bot on November 22nd 2005

Of course, with the lower resolution, jaggies become an issue. Now, each Xbox 360 game is supposed to have 4x Anti-Aliasing applied, thanks to the custom ATI hardware inside. However, on the version we played, this blatantly wasn't happening. There were a good number of jaggies, and we can tell you straight that these weren't being AA'd out. We need to get our hands on a final console and a final copy of the game, but if this AA isn't in there, then there is going to be a significant difference between the media screenshots we've all seen and the actual output on your TV. This would be more than a little disappointing.

View article at bit-tech.net

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