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Caustic Graphics and the CausticGL Ray Tracing API
Posted by newsbot on July 08th 2009

The benefits of getting a standard would be astronomical to the enduser and developer - just as with DirectX and OpenGL, processing companieslike NVIDIA, AMD and Intel would then have a very specific instruction setto implement on their hardware allowing them to focus on performance andimplementation. Developers would also be more likely to start implementingthe ray tracing API on a larger scale once the majority of PC hardware (orat least in gamers PCs) properly accelerates the API.

View article at pcper.com

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