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John Carmack on id Tech 6, Ray Tracing, Consoles, Physics and more
Posted by newsbot on March 13th 2008

The first point to analyze is on the discussion about ray tracing;John obviously feels that Intel's current stance on using the traditionalray tracing algorithms for gaming isn't likely to win out for thenext-generation rendering technology. This obviously isn't great news forIntel since even though John isn't the only game programming genius around,his opinions seem to have more weight than just about anyone else in theindustry. John more or less backs Dr. Kirk's view that rasterization hastoo many innate performance benefits to be taken over by ray tracing UNLESSIntel is successful in stretching the Larrabee architecture to incredibleperformance levels.

View article at pcper.com

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