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Zotac GeForce 8800 GT 512MB AMP! Edition
Posted by newsbot on February 12th 2008

There is a lot to like about Zotac's GeForce 8800 GT AMP!Edition – theheatsink has some subtle improvements that help to keep the temperaturecomparable with a standard-clocked GeForce 8800 GT at noise levels thatare going to be inaudible in a chassis. It's also the fastest GeForce8800 GT we have tested to date and, from looking around, there doesn'tseem to be any 8800 GTs clocked faster than this – at best, there areequals out on the market. That maybe explains the overclocking problemswe encountered.At these elevated clock speeds, the Zotac GeForce 8800 GT AMP! Editionoften rivals the more fully featured GeForce 8800 GTS 512MB in theperformance stakes—something it manages to do with just a single slotcooling solution. That's an impressive feat in and of itself.CCL Online appears to be the only place selling this card at £182.64(inc. VAT)– a price point that makes it a worthwhile purchase. Other places havebeen asking for between £195 and £200 – at this price, the card is tooexpensive. The problem is that now you can pick up BFGTech's GeForce8800 GTS 512MB OC for under £200 (inc. VAT), it's hard to recommendZotac's GeForce 8800 GT 512MB AMP! Edition if the two are comparablypriced. The reason for this is that the 8800 GTS's superior shader horsepoweris likely to outlast the Zotac 8800 GT AMP! Edition's higher fillratesand slightly higher memory bandwidth. That said, the fact that oneUK-based retailer is selling this card at a competitive price is a goodenough reason to recommend it but on the provision that you don’t paymuch more than CCL's £182.64 asking price for it.Of course, the GeForce 8800 GTS's dual slot cooling solution is no goodif you've got a case—like a Shuttle XPC—that demands a single slotcard. In that scenario, Zotac's GeForce 8800 GT AMP! Edition is a goodchoice at a higher price, but you'll need to make sure your chassis hasenough airflow to keep this card's temperature under control overextended gaming sessions.

View article at bit-tech.net

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